Sunday, August 18, 2019

Building a World is Hard Work

Details, Details, Details, sheesh, this is like work or something.

It’s been a while. Work on the Imagination map has stalled due to real life issues.  

But first a digression. This weekend reminded me that time has a way of changing traditions.  Last Friday was the local Fireman’s Parade and Fair, and for the first time in 18 years we didn’t host a party.  The Czarina’s relatives came to visit us at the new Summer Palace, and the Parade/Fair happen at the Winter Palace.  I still was able to toil away on the grill, but instead of listening to fire engine sirens, I was listening to Turkey’s gobble in the valley.  Such is the price one must pay when one is the Czar.  (And I greatly prefer the 70 degree temperatures up north over the 90 degree temperature that greeted me this afternoon when I returned to CT).  

While work on the map has stalled, I started to think maybe I was getting the cart before the ox, so to speak.  While I had a vague idea of the type of Imaginations that would populate my world, or parallel world, or maybe Paratime world if you will, I hadn’t really fleshed them out.  

So while I was working the grill the other day I organized my thoughts, and below are the current ‘known’ Realms in the ‘world to be named at a latter date.’ Not very original, I know.  But it’s a start, and as always, subject to change.

The Great  Kingdom of Hos
Hos is one of the oldest Realms in the known world. Hos is ruled by the strange Lord Calvin.  Little is known of his background, other than ‘he’s not from around here’.  His speech, mannerisms, intellect and way of fighting clearly set him apart from the other rulers.
Lord Calvin has embraced the use of gunpowder weapons more so than any other ruler.  He can often be heard lecturing about how the future of warfare lies in gunpowder.
He is also a scholarly man, and early in his rein instituted a series of stone road construction projects, which gives Hos the best road network outside of the Molybdenum Empire on the southern coast of the continent.

Ehdan, one of the Northern most realms in the known world is ruled by Prince Talon.   When the Ehdan go to war, Prince Talon can always be found in the van of the army, with this massive 3 bladed sword making him easily identifiable.  The Ehdan’s are considered Barbarians and little better than animals by some, a view that is probably brought about by their disdain for heavy armor, their continued use of Chariots on the battle field, and their belief that ancient Sorcerer’s can be raised from the dead and used to influence battles by those with dark intentions.  
However, those who have fought or traded with the Ehdan’s know them to be both shrewd warriors and master negotiators.  

The Molybdenum Empire
The Molybdenum Empire could best be described as a fallen empire.  It is barely able to compete with the surrounding Fiefdoms. Molybdenum is currently ruled by the Dictator for Life,  Sirius Smackdownum.  Sirius has grand plans of being able to restore the glory of the Molybdenum Empire, at the expense of his neighbors of course.  He arrived at his current lofty position the old fashioned way, through military prowess advancing through the ranks combined with a good deal of assassination thrown in.  As such he is somewhat paranoid and absolutely ruthless.  
The Molybdenum Empire favors formations of dense heavy shock infantry, equipped with massive shields.

The Realm
The Realm, not exactly an original name for one’s Earldom, but it is home to Earl D’Greer.  Exactly which noble bestowed the title of Earl upon him is still a mystery, most think he purchased the title via an Alchemist running a buy your nobility scam. 
Rumors, at least those spread by the Earl, hold that he was a mighty warrior in his youth, which is hard to believe since today he could barely sit astride a horse, and the poor beast would surely have a sway back for the rest of it’s miserable life. Plus, it’s difficult to lead a charge when you have a Mead Mug constantly filling one of your hands. The Earl is as creative in his war fighting skills as he was in naming his realm. His preferred tactic is to send waves of cavalry and lightly armored Halberdiers at his opponent, headless of the loss of men and horses.  He despises firearms and cannon, seeing them as far to expensive to use.  
Aside from jokes about their corpulent ruler, the Realm is best known for their Cheese products, with their  ‘Moon Cheese’ being in wide demand especially among the superstitious Ehdan’s.

The Middle Kingdom
The Middle Kingdom lies in the middle of the known world (as you would expect).   The Middle Kingdom is ruled by Count Guilleme.  As with Earl D’Greer no knows who bestowed the title of Count on Guilleme.  The most commonly accepted theory is that the Count also purchased his title via an Alchemist running a buy your nobility scam. This has some credibility, as the Count and Earl have been life long enemies – each proclaiming the other to be a pretender to their title.  
Several years ago the Count lost an eye during a skirmish with forces of the Realm, and has pledge to see the Realm defeated and the Earl in chains before him.  The Middle Kingdom fields a mixed fighting force, and has recently embraced gunpowder weapons for their Skirmish troops.

So there's the rough outline of the Imaginations for now. 

Now I need to get back to working on the map.  And I promise, there will be photos in the next post.
So much lead, so little time.

Wednesday, May 8, 2019

Surprise Box

I mentioned a couple of post ago that I’m currently in the process of reorganizing both the painting area and the troop storage area(s).  Right now I have stuff boxed up and scattered all over to the point I don’t know where anything is.  

The other day I was digging through boxes looking for my stash of old 15mm Napoleonic’s on a quest for a couple of gun carriage wheels, and I stumbled upon a box from our move to CT (18 years ago) that apparently had never been opened.  This was like Christmas in May!  It said game room on it…. Hmmmm.   So, time to rip it open and see what we have.

Sadly, mostly junk that went straight into the trashcan, but…. But…. I found these two treasures. Purchased sometime in the 1970’s I think.   

The first one I had completely forgotten about.

 The box is in fair shape and all the contents are safe and sound

The second one I remember playing  this when I was in high school.

Again the box and contents are all in excellent shape

I can’t wait until I have a free weekend and can get at least one of these on the table for a quick solo game.  I’ve come a long way from board games with paper unit counters; I hope I still enjoy it as much now as I did back in the dark ages.

So much lead, so little time.

Monday, May 6, 2019


So, Joe has managed to get me intrigued with IHMN and I’ve been toying around with an appropriately Victoria evil faction.  As a child of the Golden Age of TV Westerns, I’ve found that they (and their values) have stuck with me over the years.  And what could have had a more lasting impression than the original Wild, Wild West TV show?  Which means there can really only be one basis for the ultimate evil genius – Dr. Miguelito Loveless!  

So, does anyone know where I can find a Midget miniature in Western or Victorian attire?  Can I even say Midget miniature without being banned from Blogger? 

I need my evil genius to lead his army of Dastardly Armored Lightning Equipped Killers or DALEKs. I’m still familiarizing myself with the rules but from what I can tell the DALEKS will be pretty pricy point wise. I figure one equipped with an Arc Generator to power both the weapons and the actual Daleks, and anywhere from another 1 to 3 should be enough.  Probably modify the Prussian Heavy Military Walker stats.  I need to reread the rules and put pencil to paper and see what I come up with.  (Yes, I still use pencil and paper).

I don't have the modeling skills to modify a 28mm figure to this extent, but I like it.  Enlarge photo to see source.

Of course, if you have bad guys, you need good guys.  And who was the best at being good with cool Victorian style gadgets?  James West of the United States Secret Service on special assignment for President Grant, of course.  I’ve been perusing the Cowboy figure lines, but I haven’t been able to find any yet that have that, suave gunslinger lady’s-man look.  You know, James Bond with a six-shooter and cowboy hat.

So much lead, so little time.

Monday, April 8, 2019


In my last post I mentioned still wanting to do a Tony Bath Hyboria style campaign, vs. a traditional Lace wars ImagiNation campaign.  That got the old brain cells working and I remembered that at some point last year I had started working on a map of the to be named world before I overwhelmed myself with complexity and shelved it.  After some digging through the computer files I managed to locate the below.  It’s not much of start, so far only 2 Barony’s? Warlords?  Realms?   Whatever they end up being called.  This is clearly still a work in progress.  

Sorry about the poor quality and lack of color.  Blogger wouldn't let me upload a PDF, and my printer needs ink, so this is the best it gets.   The building icons are color coded to indicate 'country' and of course river is blue, roads (dashes) are brown, woods are green, etc.  And if i don't post this now it could be another year before I get around to another post :-).

The grid is in Excel, which allowed me to write a simple formula to populate the hex numbering system.  The section below is situated in the north central region of what was planned to eventually become a continent.  If we use the European model, the Castles represent the ‘Lord/Baron/Count, what have you, the houses would be the Manor House/Village of their Vassals. (The building icons were found on line at, the hills, forest/woods, are also from the web but I don’t recall the source.  

When I last worked on this, the scale was to be one hex = 5 miles. The original thought was that a force comprised of only Infantry could move 3 Hexes (15 miles) a day due to the need to forage.  With a weekly move maximum of 18 hexes to factor in time to rest, etc. A force that includes cavalry could move 4 hexes a day and 24 hexes a week as the cavalry is assumed to take on the foraging duties.  The plan at the time was to have a campaign turn represent one week.  

I originally went into excruciating detail on what was in each hex with the intent of having a stand alone Atlas that detailed each hex similar to Warplan 5x5.  Hex’s with villages would have one predominant attribute, hills, farms, pasture, woods. The brownish dotted lines are roads; actually little more than cow paths is how I envision them at this point.
Hills and mountains had a chance of mines being present, with the specific type of mine randomly determined.   
Farms would provide additional bonuses in the event of a siege or increase supply radius.  As well as potentially have a positive impact on population growth (but I never made it to the population growth phase before it all got too complicated).
Pastures would be randomly determined to be cattle, horses, or sheep, and would provide an additional light cavalry unit.  
Woods would increase revenue through fur trade and provide an additional longbow unit or a skirmish archer unit. 

That quickly became overwhelming and confusing even to me, so the project languished for most of last year after that.  And I didn’t even get to the income, manpower, troop supply, and a whole host of other items that would have further complicated things. So, for now I think I’ll scrap most of that although I like the concept of additional units based on terrain, so that may stay, or not.
I think I can still use the map as a starting point, and find a way to simplify the book keeping.  It’s all just a matter of time and motivation.

So much lead, so little time.

Thursday, March 14, 2019

I’m not dead… yet

Wow, it’s been a loooong time since the last post. 

Despite the absence of activity on the blog I actually played in a quit a few games in 2018, for the most part reported by Peter on his Blunders on the Danube blog. Painting on the other hand, has been pretty much non-existent.  I just haven’t felt the motivation, and things have been  rather hectic since November (I’ve been  out of state more than I have been in state).  But enough whining, as I learned as a young 2LT, ‘the effective range of an excuse is 0 meters’.  

I expect to have more motivation in 2019.  I’ve really had the Imagi-Nation itch lately – I know and how is that different from last year, and the year before that and on, and on.  But this time I mean it!  I’m not really into the 7 years war which seems to be what most ImagiNations are set in, but I think if you set it in the early middle ages/renaissance time period with some barbarians and Romans thrown in it might work.  Or in other words, if you take the approach Tony Bath took with his Hyboria campaign, I think the extra diversity would keep the motivation going.  I actually started working on a map in early 2018, I wonder if I can find it?  Rules would be Hostile Realms, which does an excellent job of covering the proposed diverse time period – all you have to do is remove the magic and fantasy elements.  Or To The Strongest would probably work as well.  (I really think that To the Strongest is a fantastic rule set for a light, fairly fast game with a fair amount of tension and fog of war based on the card system).

And speaking of scratching the ImagiNation itch, Joe has graciously volunteered to run another Napoleonic era one.  More details can be found at his Fish Tales blog

Of course I’ll continue to plod along on painting up more Russian Napoleonics  with the goal still being of  to build  the 2ndArmy of the West from the 1812 campaign.  Hmmm, probably time I sat down and did an inventory of where I’m at on that.    And I still need to build out the French forces, I have the lead; just need more of that motivation thingy to do something with them.

But enough with this word stuff.  Blogs are for photos, so here’s some of what I did manage to paint up in 2018.

Figures are Perry.   It's been so long I don't recall where the flag was from.  

The magic wash came out a little blotchy on the pants , but from a distance it looks ok.  Although I'm not sure what's going on with the drummers face - warpaint maybe?

So much lead, so little time

Tuesday, July 4, 2017

Happy 4th of July

Wow, it's been almost a year since the last post, pretty unacceptable.

For my American readers (if I have any left) I have a quick quiz, how many of you knew that there is an official American's Creed?  The American Creed was written by William Tyler Page in 1917, and was approved by the U.S. House of Representatives on April 3rd, 1918.   Being astute wargamers I'm sure most of you recognize those dates correspond with a major wargaming period, although not one I partake in.

The American's Creed states:
I believe in the United States of America, as a government of the people, by the people, and for the people;  whose just powers are derived from the consent of the governed; a democracy in a republic; a sovereign Nation of many sovereign States; a perfect union, one and inseparable; established upon these principles of freedom, equality, justice, and humanity for which American patriots sacrificed their lives and fortunes. I therefore believe it is my duty to my country to love it, to support its Constitution, to obey its laws, to respect its flag, and to defend it against all enemies.— William Tyler Page, The American's Creed

It's hard to believe almost a year has passed since the last post. Clearly, I've been having some motivational issues as it relates to the hobby.  But I think I'm starting to get back into the wargaming groove.  With Historicon on the horizon less than 2 weeks away, and having recently gamed locally,  I had a surge of painting energy (well, at least what passes as a surge for me).  I can tell it's been a while since I picked up a brush, the quality is lower than my normal efforts.    These are all from the vast lead pile, which I really hope (need?) to whittle down later this year.  All figures below are Front Rank with the exception on the Romans, which are Black Tree Design.

First up, the Vilna Infantry, the painting was completed last November, but I didn't get around to basing until last week. I continue to slowly chip away at the ultimate goal of completing the 2nd Army of the West, based on the OB at Borodino.

1st Battalion Vilna Infantry

3rd Battalion Vilna Infantry

Another Jager Regiment, just completed over the weekend.  They were photographed in natural light, I'm not sure why they look so washed out, they don't look that pale in the flesh... err, I mean in the lead. I'm also not sure why I couldn't get them in focus no matter what I did.  Maybe it's their stealthy Jager green uniforms blending in to the background?

After the last campaign game I determined that maybe the problem my Dragoon's have is that they don't have a properly attired  commander.  So, after a 30 minutes search through the various lead stashes (it's harder for the Czarina to tell how much unpainted lead there is that way) I found this guy.  Hopefully his leadership and dashing dragoon outfit will inspire my Dragoons to greater glory.

Looks like that tail needs a touch up.

And lastly, going way back into the lead pile, some Black Tree Design Romans that I bought in either 2005 or 2006 during one of their too good to pass up sales.  Sadly, these are not the oldest lead I have laying around, but it stills travels back in time a long ways.
I really like the figures and how the Testudo looks, although I'm not sure it will ever end up on the gaming table, and if it doesn't no big deal, Romans are quick/easy to paint.  

That's it, hopefully there will be another post this year.  I hope everyone here in the U.S. has a great 4th of July.  In honor of the day, I leave you with the words of the Sons of the American Revolution (SAR) Recessional:

Until we meet again, let us remember our obligations to our forefathers who gave us our Constitution, the Bill of Rights, an independent Supreme Court and a nation of free men. 

Some much lead, so little time.

Sunday, July 10, 2016


Three post in one year!  Somebody stop me I’m on fire.

Just a quick update to prove I am still alive and slowly plodding along on cleaning up the lead pile.  The original plan for this year was to NOT buy any new lead, and make at least some minimal progress on the lead piles.  But as they say, no plan survives contact with Historicon planning. 

First up from the lead pile are a couple of Artillery Batteries.  As I think I’ve mentioned before I paint my Russian Batteries as 3 stand batteries to reflect the larger 12 gun batteries – although in conventions (and most local games) they are represented on the table as two stand batteries.

On to the photos.  As always, click to enlarge if you’re feeling brave.

These are Elite Miniatures Russian Guard Artillery figures.  These are the first Elite figures I’ve painted.  They’re pretty ‘clunky’ figures, and definitely lack the smooth lines of the Front Rank figures.  I’m not sure the plumes are painted the correct color, and they would be more appropriate for 1815 or so.  Odds are they’ll never end up on the table, but it wouldn’t be the first unit I painted that will never get used.

These are Front Rank Russian Horse Artillery figures. 
Auto focus on the camera was acting up on this one.

A battery of Front Rank Russian ‘light’ (6#) foot artillery.  

In sorting through the lead pile I stumbled across this mounted commander in a Kiwer that I had forgotten about.

And the only unit in todays post that is ‘new’ lead, the Ekaterinoslav Cuirassier Regiment.  These are also Front Rank figures.  And there's that same house in the back ground.  Whatever is in it must be important?

Looking at these photos I see I forgot to paint something.  

I hope to see some of you at Historicon later this week.  

So much lead, so little time.